TinyPipe
2025 - python / Blender
A custom pipeline tool scripted in Python to eliminate project friction. TinyPipe centralizes project navigation, automated backups, playblasts, and asset linking directly within the Blender UI, allowing artists to bypass the "OS shuffle" and stay in the creative flow.
GenerativeArt
2021 - p5js
I love working with algorithmic systems to create unique digital compositions. Always exploring pattern, colors, and structures through code, allowing each piece to emerge from controlled randomness and computational design.
More info Here!InstagramMiniGames
2020 - AR mini games
I developed a series of fast-turnaround mini-game prototypes that all used playful face tracking as the core input mechanic. From steering a rocket with head movements, to swinging the Wackapop! hammer by moving your face, to triggering punches in BlinkOUT with rapid blinks, I handled everything from initial concept to final playable build.
Stacks
2020 - Three.js
Prototyping physcis objects with three.js on the browser. to create an interesting composition.
WeaponShaders
2018 - UE Blueprints and Shaders
Test tool for rapid weapon lookdev and material balancing.
Generic Western:A Virtual Reality Experience
2017 - UE Blueprints / Scene Assembly
Driven by my passion for virtual reality, My friend James and I develop a VR experience that introduces users to the headset and motion controllers through a tutorial, followed by a short interactive sequence. The final stage fully immerses the user in a fast-paced mini shootout game with a high-score leaderboard.